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Just finished the classic tennis game Pong for my Basys 2 FPGA. The project is written in VHDL and is played on a VGA monitor. Built from scratch. You can see a video of it in action at the bottom of this article. Features: Multiplayer: Battle against your friend Play against the AI. Or AI vs AI battles Score Keeping Hidden Mode / Easter Egg Source: Just visit the Github Repo. Controls: Action Control Player Left/1 Paddle movement btn2 and btn3 Player Right/2 Paddle movement btn0 and btn1 Reset switch0 Player Left/1 AI Enable switch7 Player Right/2 AI Enable switch6 Technology: Here just a list of things implemented in this design Collision Detection and Resolution VGA Output, game video Text ...
Go straight to the VGA Simulator About The VGA Simulator is a web based tool to easily view a raw VGA signal without having to hook it up to an actual CRT monitor. Easily review and save any frames generated. It uses horizontal sync, vertical sync, and red, green, blue to recreate pixel perfect frames. The image below is a scaled down version of the real thing so mind the blurryness: The purpose of this tool was to create a faster way to debug FPGA/VHDL projects that utilize VGA. The problem is that synthesizing and generating a bit-file takes too long with Xilinx mainly because it only utilizes a single core. Although we have Simulators such as Isim to debug ...
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