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Say you want to create a ground plane that can be scaled to any size and maintain the same texture size on the surface without having to change the material tiling every time. Since this is not default functionality or some setting you can turn on, how can this be accomplished? I had this exact same question about a year ago when messing with Unity. DaveA answered a bit vaguely and re-reading his answer now, I implemented exactly what he suggested. You can see how to create both ideas he suggested in this article. There are two methods to achieve texture tiling based on size. The first way is adjusting actual texture tiling property whenever a change is detected in ...
I was really intrigued by the BeagleBone Black's (BBB) low cost, great performance, and IO all on the familiar Ubuntu OS. I am still quite new to the BeagleBone Black and hope to create some great projects with it in the future. This is a quick guide to get you up and running with Ubuntu on your BeagleBone Black. I created this guide because many of the guides and instructions are scattered across many places and I wanted a concise place to reference. Flashing/Installing Ubuntu on your BeagleBone Black Download the latest Ubuntu image. Pick the latest .img.xz file (on the bottom) from the rcn-ee site ex. http://rcn-ee.net/deb/flasher/saucy/BBB-eMMC-flasher-ubuntu-13.10-2014-03-27-2gb.img.xz Extract the .img.xz download to get the .img file. You can use ...
Font legibility, crispness(aliasing), and physical size vary between fonts when set at the same font-size. Fonts are designed/optimized at distinct sizes and alias extremely well at those definite size intervals. This makes it hard to set a catch-all size and have it work beautifully with many typefaces. As you can see Calibri is a much smaller font compared to Ubuntu and Open Sans. You can also see the varying levels of clarity between the sizes of each font. So what if you have a font stack that looks like font-family: 'Ubuntu', 'Calibri', sans-serif; and you fallback to Calibri. All of a sudden your sites font size greatly decreases. Of course Calibri is a great looking font and you want to ...
With Unity 5, there is no difference in terms of engine features between Personal/Free and Professional editions. This means that "Native Code Plugin Support" is not a problem anymore and there are no restrictions with DLLs and C++(unmanaged) code. This guide really only applies to Unity 4 and below When dealing with unmanaged and managed code, verbiage like P/Invoke, marshaling, interoperability get thrown around. The whole ordeal can be a bit daunting. This guide will go over dealing with DLLs in Unity Free/Standard and Unity Pro. Even with the native(unmanaged) code barrier in Unity Free, it is still possible to use unmanaged code. Overview Specifically, we will be making a C# managed DLL which relies on/references a C++ unmanaged DLL ...
About WordPress is an open source, PHP based blog and content management system(CMS) made to streamline the process of getting your website up and looking pretty. The WordPress community makes a multitude of plugins (over 30,000) that extend the functionality to make it work just the way you like. There is also an enormous support community to help with any issues. Nginx(pronounced "engine-x") is a popular light-weight server alternative to Apache. It is considered leaner and meaner than Apache because it uses an event-driven system that chomps through requests rather than spinning up separate processes and threads for each request. Prerequisites: User with root privileges Linux, Nginx, MySQL, PHP (LEMP) stack Download WordPress Download the zipped package(archive file) directly from ...
This guide will go over compiling the firmware, flashing it to your device, and emulating your first device. I was successful using Windows 8(not 8.1) but that doesn't mean it came without the challenges. Hopefully this guide can steer you clear of any head-banging issues. If you need help making/assembling your own Facedancer board, follow this guide I made previously. Getting started Inspect your board for any solder bridges, cold joints, etc. Use a multimeter in continuity mode to test. This is important as you are connecting this to your precious pc. Plug in the host side to your pc via USB 2.0. I ran into Blue Screen issues on Windows 8 using USB 3.0. If you want to be ...
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Here is a basic howto guide on setting up and managing a swap file. I am using Ubuntu 12.04 but I am sure it applies to other versions and linux distros. I recently had to figure out how to increase the size of an existing swap file so I thought I would throw together a guide(see section below "Create Swap file` if you need to do this). A swap file(called a page file in Windows) is a way to increase memory/RAM capacity without upgrading hardware (virtual memory). It is simply a file on your hard drive. When your physical hardware sticks of RAM get full, the system will copy over to the swap file to avoid a crash or lose ...
The Facedancer is a board to fuzz and emulate/prototype USB devices with host side python, PyUSB. Here is the official Facedancer21 page. It was masterminded by Travis Goodspeed and Sergey Bratus. The Facedancer21 is the 24th revision of the pcb. The Facedancer is not really avaiable pre-assembled for cheap so you will have to build your own. You can buy a fully assembled version from this site but you don't get any SMD soldering practice and it costs about double. If you already have a board and need some help flashing it and emulating your first device, follow this guide. Tools: Soldering Iron Spool of Solder Flux (I used a flux pen) Tweezers Spool of desoldering Wick or Braid Multimeter ...